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			About content types
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			<h1>
				About content types
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				<div><p>
                        
                        
                        
                        
                        Each device supports one or more content
types that the device manufacturer determines. In Adobe Device Central,
the Device Profiles tab shows what content types are supported for
each individual device. Examples of content types are stand-alone
player, wallpaper, and screen saver. For each content type that
a device supports, the device profile shows relevant settings. When
planning the content to deliver, consider the content types that
a device supports.</p>
<div class="p">When you preview and test Flash content in Adobe Device Central,
the Emulator tab uses the information in the exported file to determine
the content type. If you change the content type on the Emulator
tab, Adobe Device Central writes the change back to
Flash. <div class="note"><span class="notetitle">Note:  </span>Files sent by an application other than Flash and files
that you open directly from Device Central (even SWF files) do not
have the information about the content types or devices for which
they were originally created.</div>

                     </div>
<p>The Flash and bitmap options have multiple content types; web
and video each have only one content type. For Flash and bitmap,
content type does the following:</p>
<ul><li>
                           <p>defines the features that are supported on a device</p>

                        </li>
<li>
                           <p>defines the addressable size, which can be different than
display size</p>

                           <div class="note"><span class="notetitle">Note:  </span>The content type, paired with the display
size of a specific device, determines the addressable area on the
screen. The addressable area is the maximum screen width and height
in pixels for the content.</div>

                        </li>
</ul>
<p>
                        In Adobe Device Central,
you select a content type on the New Document tab or the Emulator
tab. After you select a content type, all devices that do not support
the selected content type (or Player version) are dimmed in the
Device Sets list and the Available Devices list.</p>
<div class="section">
                        <dl><dt class="dlterm">About content types in Flash Lite</dt>
<dd>
                                 
                                    
                                    Each Flash Lite installation supports one or more
content types. For example, some devices use Flash Lite to enable
screen savers or animated ring tones. Other devices use Flash Lite
to render content that is embedded in mobile web pages. Not all
content types support all Flash Lite features.
                                 <p>Each Flash
Lite content type, paired with a specific device, defines a specific
set of Flash features that are available to your application. For
example, a Flash Lite application that is running as a screen saver
is not typically allowed to make network connections or download
data.</p>

                                 <p>The Emulator tab lets you test multiple devices and
different content types. This ability lets you determine if your
application uses features that are not available for the type of
content that you are targeting.</p>

                                 <p>If you change the content
type during emulation, the Emulator tab reloads the player and plays
the application back from the beginning.</p>

                                 <p>If no content-type
information is available, the Emulator tab uses the default Standalone
Player setting.</p>

                                 <div class="note"><span class="notetitle">Note:  </span>For additional, up-to-date information
about Flash Lite content type availability, see <a href="http://www.adobe.com/go/mobile_supported_devices" target="_blank">http://www.adobe.com/go/mobile_supported_devices</a>.</div>

                              </dd><p class="dlseparator"></p></dl>

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<div class="section">
                        <dl><dt class="dlterm">About content types in Photoshop, Illustrator,
After Effects, and Adobe Premiere Pro</dt>
<dd>
                                 
                                    
                                    
                                    
                                    Adobe Device Central supports
the full-screen (full pixel size of screen), wallpaper, and screen
saver content types for bitmap. The default content type for bitmap
media is full screen. 
                                 <div class="note"><span class="notetitle">Note:  </span>The wallpaper and screen saver content
types might provide a smaller screen size than the full-screen content
type. If you use Photoshop or Illustrator to create mock-ups, prototypes,
or assets that are added to another application like Flash, you should
start with a full-screen document.</div>

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