Machine=BUILD-:Engine\Binaries\Win32\UE4-*.*
Machine=BUILD-:Engine\Binaries\Win32\AgentInterface.*
Machine=BUILD-:Engine\Binaries\Win32\Swarm*.*
FortniteGame\Binaries\Win64\*FortniteStyle*.dll
FortniteGame\Binaries\Win32\*FortniteStyle*.dll
Platform=PS4:Engine\Binaries\Win64\PS4\*.*
Platform=Dingo:Engine\Binaries\Win64\Dingo\*.*
Platform=XboxOne:Engine\Binaries\Win64\XboxOne\*.dll
Platform=XboxOne:Engine\Binaries\Win64\XboxOne\*.pdb
Platform=XboxOne:Engine\Binaries\Win64\UE4Editor-*XboxOne*.*
Platform=XboxOne:Engine\Binaries\Win32\UE4Editor-*XboxOne*.*
Platform=XboxOne:Engine\Binaries\Win64\RocketEditor-*XboxOne*.*
Platform=XboxOne:Engine\Binaries\Win32\RocketEditor-*XboxOne*.*
Platform=XboxOne:Engine\Binaries\Win64\ShaderCompileWorker-*XboxOne*.*
Platform=XboxOne:Engine\Binaries\Win32\ShaderCompileWorker-*XboxOne*.*
Platform=IOS:Engine\Binaries\Win64\IOS\*.*
Platform=Linux:Engine\Binaries\Win64\Linux\*.*
Platform=Android:Engine\Binaries\Win64\Android\*.*
Platform=HTML5:Engine\Binaries\Win64\HTML5\*.*
Engine\Binaries\Win64\UE4Editor-LinuxTarget*.*
Engine\Binaries\Win64\UE4Editor-AndroidTarget*.*
Engine\Binaries\Win64\UE4Editor-IOSPlatformEditor*.*
Engine\Binaries\Win64\*-ProjectWorkflows.*
Engine\Binaries\Win64\*-WorkflowEditor.*
Engine\Binaries\Win64\*-Workflows.*
Engine\Binaries\Win64\*-TutorialSystem.*
Engine\Binaries\Win32\*-CoreSlateStyle*.*
Engine\Binaries\Win32\*-SlateStyle*.*
Engine\Binaries\Win64\*-CoreSlateStyle*.*
Engine\Binaries\Win64\*-SlateStyle*.*
Engine\Binaries\Win64\*-CameraEditor*.*
Engine\Binaries\Win64\*-CameraDebugger*.*
Engine\Binaries\Mac\UnrealFrontend.app\Contents\Frameworks\*-CoreSlateStyle.*
Engine\Binaries\Mac\UnrealFrontend.app\Contents\Frameworks\*-SlateStyle.*
Engine\Binaries\Mac\UE4Editor.app\Contents\Frameworks\*-CoreSlateStyle.*
Engine\Binaries\Mac\UE4Editor.app\Contents\Frameworks\*-SlateStyle.*
Engine\Binaries\Mac\*-MessagingDebugger.*
Engine\Binaries\Win64\*-MessagingDebugger.*
Engine\Binaries\Win64\*-TextureXboxOneFormat.*
Shadow\Binaries\Win64\*ShadowLoadingScreen.*
Engine\Binaries\Win64\UnrealRemoteAgent.*
Engine\Binaries\DotNET\AutomationScripts\NoRedist\FotniteGame.Automation.*
